This isn't a big deal for 1* and 2* gems, but you probably won't want to do this with a 5* of any quality.Īnd for the point of this post, Res/GP Spent and CR/GP Spent will give you priorities on where to use your gem power most effectively (and is how the table is sorted). For example, breaking down a 1* rank 10 gem will refund the full 202 gem power, but you will lose the 6 rank 1 gems used to create it. This allows for breaking a gem down at any rank without losing the gem power already spent, however this does NOT refund any gems used in the upgrade process. For higher quality gems that require higher ranks, this column will still contain the total number of rank 1 gems needed to reach that rank while the additional gem power will be added to Power/Rank.Ĭumulative GP (Value) sums the total gem power contributed at each rank, including the value of the gems themselves. Gems/Rank is the total number of additional rank 1 gems needed to reach the next rank. Legendary Gem Datasheet (unsorted reference) It is only a starting point to help you make your own decisions. Now obviously this only takes the resonance and combat rating of the gem into account and not the value of the legendary effect itself or any additional bonuses gained at certain ranks. After experiencing the staggering lack of new or even updated information for the game, I thought it would be helpful to share a detailed resource for the best ways to spend your gem power. ![]() ![]() ![]() This is a spreadsheet I created for my own amusement about a week ago detailing the most cost-effective upgrade path for legendary gems.
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